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	<title>Freshmaking!</title>
	<link>http://www.transcendentaxis.com/dthompson/blog</link>
	<description>Delving into the Development of a Developing Developer - C++, Actionscript, C#, Lisp, Objective Caml, and whatever else</description>
	<pubDate>Mon, 11 Aug 2008 04:00:55 +0000</pubDate>
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		<title>Partial Application in Actionscript 3.0</title>
		<link>http://www.transcendentaxis.com/dthompson/blog/archives/20</link>
		<comments>http://www.transcendentaxis.com/dthompson/blog/archives/20#comments</comments>
		<pubDate>Sun, 13 Apr 2008 15:50:40 +0000</pubDate>
		<dc:creator>Douglas Thompson</dc:creator>
		
		<category><![CDATA[Actionscript 3.0]]></category>

		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[actionscript]]></category>

		<category><![CDATA[currying]]></category>

		<category><![CDATA[partial application]]></category>

		<guid isPermaLink="false">http://www.transcendentaxis.com/dthompson/blog/archives/20</guid>
		<description><![CDATA[UNFINISHED, but I&#8217;ll just post it for now, cause who knows when I&#8217;ll get around to this again!
One thing I don&#8217;t like doing is labeling things as &#8220;advanced&#8221;.  I remember back in the day when I was just-barely-a-teenager and I was figuring out C.  I read through a book or two and got [...]]]></description>
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		<title>Closures in Actionscript 3.0</title>
		<link>http://www.transcendentaxis.com/dthompson/blog/archives/19</link>
		<comments>http://www.transcendentaxis.com/dthompson/blog/archives/19#comments</comments>
		<pubDate>Thu, 10 Apr 2008 20:01:51 +0000</pubDate>
		<dc:creator>Douglas Thompson</dc:creator>
		
		<category><![CDATA[Actionscript 3.0]]></category>

		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[actionscript]]></category>

		<category><![CDATA[Closures]]></category>

		<guid isPermaLink="false">http://www.transcendentaxis.com/dthompson/blog/archives/19</guid>
		<description><![CDATA[For right now, this is a direct copy of a forum post (with a hard character limit on posts).  I might come back and spiff it up some, but then again maybe not.  I DO WHAT I WANT!
It&#8217;s on closures, and it&#8217;s stuff you need to know before looking at the stuff on [...]]]></description>
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		<title>Implicit Conversion and Performance in Actionscript 3.0</title>
		<link>http://www.transcendentaxis.com/dthompson/blog/archives/10</link>
		<comments>http://www.transcendentaxis.com/dthompson/blog/archives/10#comments</comments>
		<pubDate>Mon, 31 Mar 2008 17:19:55 +0000</pubDate>
		<dc:creator>Douglas Thompson</dc:creator>
		
		<category><![CDATA[Actionscript 3.0]]></category>

		<category><![CDATA[General]]></category>

		<category><![CDATA[actionscript]]></category>

		<category><![CDATA[Performance]]></category>

		<guid isPermaLink="false">http://www.transcendentaxis.com/dthompson/blog/archives/10</guid>
		<description><![CDATA[I remember when I started messing with this Flash/AS3 business a while ago, I read about these &#8220;new&#8221; uint and int types that would supposedly perform better than the &#8220;Number&#8221; type.  THEN I read a bunch of articles by &#8220;reputable&#8221; people posting about how the performance gains didn&#8217;t exist, and which gave seemingly random [...]]]></description>
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		<item>
		<title>Base 2 Fraction Fiasco</title>
		<link>http://www.transcendentaxis.com/dthompson/blog/archives/17</link>
		<comments>http://www.transcendentaxis.com/dthompson/blog/archives/17#comments</comments>
		<pubDate>Sat, 26 Jan 2008 16:38:40 +0000</pubDate>
		<dc:creator>Douglas Thompson</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[binary]]></category>

		<category><![CDATA[math]]></category>

		<guid isPermaLink="false">http://www.transcendentaxis.com/dthompson/blog/archives/17</guid>
		<description><![CDATA[This stuff is fairly basic, and exists as a base for future posts mostly.
If you&#8217;re an old, early-twenties fogey such as myself, you can remember back to a time when it cost a few grand to buy a computer which, instead of using a hard disk drive, took floppy disks the size of your head. [...]]]></description>
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		<title>Fast Fourier Transform Overview and Really Rough Beat Detection</title>
		<link>http://www.transcendentaxis.com/dthompson/blog/archives/14</link>
		<comments>http://www.transcendentaxis.com/dthompson/blog/archives/14#comments</comments>
		<pubDate>Thu, 24 Jan 2008 14:43:28 +0000</pubDate>
		<dc:creator>Douglas Thompson</dc:creator>
		
		<category><![CDATA[Actionscript 3.0]]></category>

		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[actionscript]]></category>

		<category><![CDATA[fourier]]></category>

		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://www.transcendentaxis.com/dthompson/blog/archives/14</guid>
		<description><![CDATA[So with all of this Guitar Hero and Rock Band garbage going around lately, every kid out there wants to make a rhythm based Flash game.  It turns out that there have been some fairly complex attempts at this, and it also turns out that I didn&#8217;t know that until AFTER I started looking [...]]]></description>
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		<title>Iterator Invalidation</title>
		<link>http://www.transcendentaxis.com/dthompson/blog/archives/13</link>
		<comments>http://www.transcendentaxis.com/dthompson/blog/archives/13#comments</comments>
		<pubDate>Thu, 24 Jan 2008 14:40:03 +0000</pubDate>
		<dc:creator>Douglas Thompson</dc:creator>
		
		<category><![CDATA[C++]]></category>

		<category><![CDATA[General]]></category>

		<category><![CDATA[invalidation]]></category>

		<category><![CDATA[iterators]]></category>

		<category><![CDATA[pointers]]></category>

		<guid isPermaLink="false">http://www.transcendentaxis.com/dthompson/blog/archives/13</guid>
		<description><![CDATA[These days there&#8217;s this well-seated OOP craze in the CS world.  OOP is far from new, but in the relatively recent past (10-20 years?) it has gone from &#8220;Oh, that&#8221; to rock stardom.  Everyone loves to &#8220;abstract away from implementation details&#8221;.  The idea sounds great on paper, but sometimes it&#8217;ll bite ya [...]]]></description>
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		</item>
		<item>
		<title>Function Overloading and Default Parameters</title>
		<link>http://www.transcendentaxis.com/dthompson/blog/archives/12</link>
		<comments>http://www.transcendentaxis.com/dthompson/blog/archives/12#comments</comments>
		<pubDate>Thu, 24 Jan 2008 14:32:30 +0000</pubDate>
		<dc:creator>Douglas Thompson</dc:creator>
		
		<category><![CDATA[C++]]></category>

		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.transcendentaxis.com/dthompson/blog/archives/12</guid>
		<description><![CDATA[One post I responded to on a forum was regarding overloaded functions and default parameters&#8211;was there any performance difference?  I was pretty sure there wasn&#8217;t, but I put some time into figuring it out and illustrating the concepts, so I figured I might as well post it here.  Most of THIS post is [...]]]></description>
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		</item>
		<item>
		<title>Pointer Decay in C++</title>
		<link>http://www.transcendentaxis.com/dthompson/blog/archives/9</link>
		<comments>http://www.transcendentaxis.com/dthompson/blog/archives/9#comments</comments>
		<pubDate>Thu, 24 Jan 2008 13:32:05 +0000</pubDate>
		<dc:creator>Douglas Thompson</dc:creator>
		
		<category><![CDATA[C++]]></category>

		<category><![CDATA[General]]></category>

		<category><![CDATA[decay]]></category>

		<category><![CDATA[pointers]]></category>

		<guid isPermaLink="false">http://www.transcendentaxis.com/dthompson/blog/archives/9</guid>
		<description><![CDATA[&#8220;Arrays are really just pointers&#8221;.
This is one of the biggest &#8220;gotchas&#8221; out there.  It&#8217;s one that, at the end of the day, really isn&#8217;t even that big of a deal.  You could live happily for the rest of your life convinced that arrays and pointers are the exact same thing (though I wouldn&#8217;t [...]]]></description>
		<wfw:commentRss>http://www.transcendentaxis.com/dthompson/blog/archives/9/feed</wfw:commentRss>
		</item>
		<item>
		<title>Starting up</title>
		<link>http://www.transcendentaxis.com/dthompson/blog/archives/8</link>
		<comments>http://www.transcendentaxis.com/dthompson/blog/archives/8#comments</comments>
		<pubDate>Thu, 24 Jan 2008 13:24:50 +0000</pubDate>
		<dc:creator>Douglas Thompson</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.transcendentaxis.com/dthompson/blog/archives/8</guid>
		<description><![CDATA[Heya!
Thank you one-click Dreamhost install.  If you wanna know a little bit more about why this site is taking up space on the internet, check out the About page.
For the time being, I&#8217;m just going to copy and paste some replies I&#8217;ve made on some forums.  Needless to say they&#8217;ll be a rough [...]]]></description>
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